نوع مقاله : مقاله پژوهشی
عنوان مقاله English
نویسنده English
Beliefs are always an integral part of human life they continued their lives in the artworks and manuscripts throughout the ages. Today, myths have been synchronized with a new technology. The computer games industry is the most popular industry in the world today, with many audiences around the world. Gaming companies use myths and characters and provide visual feedback to the audience. Meanwhile, computer game illustrators play an important role in creating attractiveness and imaginations composition for the audience. By modeling myths, a new image of the mythological traditions appears in the minds of the audience.In this regard, research questions include: How is the relationship between imagery and myth in computer games? And do game illustrators use mythological visual and literary resources to create games?Computer video games are marketed in a variety of different categories and the characterization in them depends on the type of design. The attractive thing about games is that, they add a third and fourth dimension to the characters A subject we are less concerned with in illustrated books. Imagination and imagery, or the ability to create space with diverse textures in games; allow the illustrator more ability to adapt to the concept of the game and to draw elements of volume. This paper considers achieving the connection between ancient mythology and its impact on contemporary technologies and investigating the role of myth in the process of computer game imagery.Computer games can be considered an interdisciplinary art that, by combining visualization and the electronics industry, has gained a huge audience in the world. Greek Myths and Nurses have the ability to transform into a high-pitched, themed theme suitable for game play because of their vast personalities and gods. Mythical Genre Computer Games is a Comprehensive Book of Myths in a New Frame work. The research method is based on the lack of Persian sources in this content and because of the novelty of the topic of research, fieldwork and game reviews based on High score and worldwide sales.
کلیدواژهها English